![]() ![]() ![]() The more tank-like Venturer attacks with a mining laser and has an armor-cracking stone breaker rocket. Additionally, it has detection abilities that can reveal enemy ships in the local sector even through cover. The Pioneer is a reliable damage-dealer, with a quickly-recharging laser blast and powerful gravity nuke ability. You’ll start with three ships in the hangar and unlock more as you play, but I only had the chance to command two in particular. They all have a great deal of visual variety, and their specific abilities give them diverse roles in battle, as well. The ships fall into three different categories, which take the familiar form of DPS, tank, and utility classes. Each ship has a number of basic combat abilities available on cooldowns, with basic left-mouse button shooting recharging almost immediately and more powerful attacks and abilities taking progressively lengthier amounts of time. That means there’s no need to learn complicated build orders, which will be a welcome relief for those who find MOBAs impenetrable.Īll this ensures the focus is on ship-to-ship combat, which is fast, fun, and exciting. You level up over the course of a match, but you simply choose whether to boost attack, defense, or utility power. The map layouts and quick warp options make for close matches with a lot of back-and-forth, and a well-timed push or a clutch Gamma sector victory can make the difference between victory and defeat. Finally, there’s a neutral Gamma sector which opens for capture at set intervals throughout the match, and control of it means big combat buffs for your fleet. Your goal is to capture the three mining stations and the enemy forward base in each lane, which opens warp access to the enemy home base. The lanes are randomly chosen from a pool of maps and features like asteroids and space debris will provide cover from enemy attacks. The maps feature two lanes–Alpha and Beta–which you can warp to from your home base. Your ship has a bit more momentum than a typical gun-toting hero, but otherwise maneuvering and aiming feels much like a shooter. The controls feature free mouse aiming and WASD movement, and a few additional keys for rotation and vertical movement. GameplayĪs a ship combat game set in space, you’ve got full, three-dimensional control over where you go. The quick, 20-30 minute matches focus heavily on team tactics and smartly timed pushes on enemy holdings, and making smart use of both the environment and your ship’s abilities is essential to success. The fast action makes the game far more accessible than its inspirations, but that accessibility doesn’t translate to a lack of depth. Without AI-controlled creeps or towers, however, the focus is squarely on player-versus-player combat between the game’s selection of big, powerful capital ships. The game draws inspiration from the ubiquitous MOBA genre, with team-based pushes toward an enemy base through lanes of progressive control points. ![]()
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